name = Hex Plate
preview = hexplate_preview.bmp
dir = lt_hex
model = plate2.gmf
type = extras
base = Component
passthru = plate_collision
description = Tortoise-shell modular steel armour, slave part attaches to master and other slaves.    This version has hitpoints of 1600, and piercing and concussion of .2 each.
damagesounds = sounds\ramplate_hit.wav
hitpoints = 1600
piercing = .2
concussion = .2
fracture = 40
attachsound = sounds\cmp_generic.wav
standard = 1
mass = 4